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Paranoia, The A-Sin Eater

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Paranoia, The A-Sin Eater

Post by Artless_Artist on Fri Mar 28, 2014 10:45 pm

Paranoia

Concept: Paranoia is an existence with a bit of a crisis. She is more emotionally capable of most of her lot, and is stuck on the fact that she is eating what could be her friend. Friendly and stricken by her own namesake, she remains the most empathic, but also the more elusive of the A Sin Eaters, and wonders if self destruction would be a wiser course of action; even if she could never do it herself.

Current Status: In a meeting with the other A-Sin Eaters.

Appearance:

Paranoia is fully capable of changing her appearance, quite easily in fact; but when asked what her favorite form is, it is often a simple girl in grey; with long raven black hair tucked into a ponytail, bangs flowing over to one side, though not enough to cover an eye. Her eyes, however, glow an eldritch green; which can be turned down into an emerald green color for convenience.

Sporting Alabaster White Skin, This Grey Girl often wears large, concealing grey clothing; with a dark grey Hoodie imprinted with a faded Gothic rock band's name and symbol; with simple grey pants. short in height and stature, she can appear shorter, or taller at will. She also carries around a pure white mask with eye holes and a single black line where the face should be under her Hoodie, and from a distance it looks as if nothing exists under it.

When hunting for food; she often keeps her form until she can get close enough to trail his shadow; activating her abilities as she stalks her prey.

Traits:

+  Doesn't like herself, leading her to take only when she is sure she wouldn't regret it.

+  Is fond of making friends, and has a rule of not taking energy from children or those who did nothing wrong.

+  Would rather make a new Ally than an Enemy.

Flaws:

+ Doesn't often trust most, stricken with a bit of her namesake.

+ Has a bit of a dark secret about herself, something she'd prefer to stay hidden. (Empathy and Love for her Food)

+ Would go against her family with her beliefs.

Bonds:

+ Te`ell has a Bond to her Hunger, and unfortunately strong one.

Ideals:

+ Food and Empathy, She is split between needing food and knowing it can feel. A love for those she deems her food, she would help others gain sustenance, and remains partial to anybody who can strike her cords. 

Stats:

Paranoia is an A-Sin Eater, and isn't truly physical. Mortal races are inherently weaker than her.

STRENGTH: 1/10; A Weakling in comparison to other Sin Eaters.

DEXTERITY: 9/10; Quick and Agile, she is capable of literally teleporting to places she wishes to get to, especially through darkness.

CONSTITUTION: 3/10; Weaker in health than most, she isn't considered fragile but isn't capable of taking many blows.

INTELLIGENCE: 3/10; While far more intelligent than any mortal could hope to be, she still remains a bit more dull in comparison to gods or other non-mortal beings.

WISDOM: 7/10; Extremely Aware of her Surroundings, her intuition, common sense and empathy is capable of getting her in and out of more things than she can really count.
 
CHARISMA: 7/10;
To be a good hunter when hunting "the most dangerous game", it pays to be a bit more silver in the tongue than they are. Her words can literally charm people if she puts some effort into it.
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Post by Artless_Artist on Sat Nov 29, 2014 1:43 am

WIP

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Post by Artless_Artist on Sat Nov 29, 2014 1:43 am

WIP

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"It's the Journey, Not the Destination."

The Gift That Was A Curse

Artless's Character Directory
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